Showing posts with label Rhywle. Show all posts
Showing posts with label Rhywle. Show all posts

Llangardaix Professions and Builds


Llangardaix are sexually dimorphic, with the males being generally taller and mesomorphic in body type as compared to females. The males have backs covered in knobbly scales which extend to the tip of their tails, much like a crocodile. They also have two blue spikes known as the crown on its head which turns darker as the Llangdardaix grows older.

Female Llangardaix on the other hand, are at least 4 sizes smaller, and lack the muscle mass, back ridges and crown of the male. They are also a lighter green in colour and has a red streak running across each eye.

Llangardaix receive several racial bonuses:
Natural armour - 3pt scales
Tail-ing along - +10% to climb, swim, jump, and dodge
Rough skin - Males gain a 1d4 additional damage bonus when brawling.
Cold blooded - -1DEX for every 2°c dropped below 29°c.

Suggested professions for Llangardaix are:

Cavaller -
Skills: Brawl, climb, dodge, first aid, and any six of the following: command, ride, grapple, artillery, heavy weapon, hide, language (any), listen, jump, medicine, melee weapon, missile weapon, navigate, spot, stealth, or throw.

Ferrer -
Skills: Appraise, art (any), bargain, craft (any two), spot, research, status, repair (mech.), heavy machine.

Bruixot -
Skills: Craft, insight, knowledge (occult), two other knowledge, language (any), listen, perform (ritual), persuade, research.
Magic is attained through making a pact with Saradomin, sacrificing something in return for POW and a pre-arranged list of spells.

Sacerdot -
Skills: Fast talk, insight, knowledge (History), knowledge (Philosophy), knowledge (Religion), Language (own), perform (ritual), persuade, and any two of the following: knowledge (Occult), language (other), listen, literacy, perform (oratory), research, status, or teach.
Magic: Any four of the following: flame, heal, light, protection, sharpen, wall, ward, wound.

Others: Endevi, Agricultor, Pastor (shepherd), Comerciant.

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Llangardaix


These scaly fellas are not native to Rhywle, coming from across the Northern Sea, eventually settling in the Regne region. The Llangardaix (/ljaŋgaɾdaʃ/) are a structured civilisation, which prides in its sprawling settlements made possible with advanced architectural technology. Llangardaix settlements are classed according to population size and quality of life. At the bottom of the rung, you have the poble, which is your typical agricultural village, with at most 200 villagers. The houses are usually made from wood with thatch roofs. Farm produce is abundant here, but not coin. State religion in the form of the Victorious Church of Armadyl is not strongly enforced here due to the pobles being far from the religious administrative centres, and so old beliefs still run rampant from the days of before Regne.

Poble
 Next up, you have the ciutat, ranging from slightly larger than a poble to about 1000 inhabitants, but with a significant improvement in feel. Clean stone-paved streets allow for a larger flow of traffic, making ciutats centres of commerce and learning. Smart greystone houses are the norm here, with many pretty gardens, both for food and for pleasure.
Ciutat
 Finally, you have the pais, the capital cities of the Llangardaix world. Boasting large ramparts and towering structures, paisos are a definite sight to behold. The air here is rather dusty due to the large number of inhabitants, running from 8000 to 20000 people, tightly packed together. The main institutions for the Victorious Church of Armadyl, and the headquarters for the Cavaller are usually found here, together with the cap d'estat (the ruling head of the region).

Pais
 Physically, the Llangardaix are quite diverse, ranging from 5ft to 9ft in height. Not many of them are strong, and those who are usually end up as els ferrers or cavallers, while the rest devote themselves to either joining the Victorious Church of Armadyl as sacerdots or attaching themselves to the Torre, becoming bruixot, devoting themselves to the study of magic.

Currency

The Regne region trades in Banyes (plu., Banya, sing.), which comes in four denominations - the copper miné (1), the tin lempe (5), the silver cainen (10), and the gold atwen (20). 


Wildlife


The Regne region is home to several unique creatures, and is largely assimilated into the lives of the Llangardaix. The ishtar is by far the most iconic, reared by the cavallers as rides. Large and scaly save for their forelegs which are covered in coarse fur, these beasts are noble creatures, possessing both speed and destructive power. In the wild, the ishtar are the region's apex predator, travelling in packs of 5-10, preying on the local wildlife. Ishtar usually stay with one mate for life and give birth to one cub at a time. It's also possesses a unique spinal lesion in the lumbar area which serves as a primitive brain for its tail. The tail can react to simple stimuli such as movement and sound, helping the ishtar hunt while staying hidden.

It is strongly advised not to engage them in combat unless extremely well equipped.


Another beast synonymous with the Regne region is the souris, a white bat about the size of a cow. It has bright yellow ears and nose, and they commonly are found in the southern plains of Elisices and the western plains of Bastulia. The souris are not capable of flying very high, about up to 2 stories up, and always move around in a group known as a cloud, feeding on nectar and fruit from the albercoc trees.


One of the most versatile creatures found in the Regne region is the ocell. The largest ever measured being 262cm, these flightless birds are a intimidating sight, especially when they flock together. The collective noun for a group of ocell is a thunder. Despite their appearance, these birds are rather gentle, and actually are easily spooked into a stampede. Commonly also domesticated for its meat and eggs, but never for transport due to their panicky nature.

It would be common sense not to get caught in the path of a stampeding thunder.


No waterway is complete without its aquatic creatures, and the Central Sea and its tributaries are not without its own.The tritot is a behemoth of a salamander like amphibian which feeds on waterweed and smaller animals. It can be found as far as the Tritollac. It moves very slowly on land due to its body weight, but can go up to 2.4kmph in water, making it a waterman's favourite means of crossing the Central Sea.

Builds and professions for the Llangardaix can be found here.
[note: the artwork for the Llangardaix, wildlife, and currency have been updated as of 13th August 2012]

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Homebrewing My Own World


Remember Rhywle from my last post, Map Thursday? Well, in the great southern Marzuk Desert, you can find these guys - the Mwenye.

The Mwenye are a nomadic civilisation who wander the vast expense of the Marzuk Desert. Moving around in small groups of 25-50 individuals, known as kundis (sing. kundi), they make a living out of herding and trading.
They are animists, with each kundi having its own Mganga to intercede on their behalf with the spirits around.
Interestingly, the Mwenye have no single leader. The kundis, instead, convene every second full moon to discuss matters of importance, exchange news, and justify having a feast.

The Mwenye are diverse in body size. They can range from 5ft to 7ft in height. They are born with no horns. As they mature, horn buds appear which eventually grow into the majestic horns which adorn the adults. These horns are the only way to tell a Mwenye's gender without being indecent. The males have horns which grow forward, then up; While females have horns which curl backwards, then down.


Extended families live in large tents, called hema (plu. mahema), which is easily dismantled or assembled, fitting their desert habitat.

There are several animals which are exclusive to the Marzuk Desert, and therefore synonymous with Mwenye culture. The most well known is the Kubeba Nguruwe, a large herbivore now rarely found in the wild. It moves around in large herds and is fiercely protective of its herdmates and territory. The females are tuskless and give birth to a maximum of 12 young, known as mtoto, at a time. The kubeba nguruwe have a unique digestive system which thrives on cellulose. The remaining vegetable nutrients are passed out in the form of a clear gelatinous substance. This substance known as maziwa is greatly prized by the Mwenye as a food source. Also, these giant creatures are highly valued for their leather, meat, and bones.

Another iconic creature is the yaimende, a nocturnal scavenger commonly reared by the Mwenye for their eggs which are unique to the Mwenye diet. It begins its life as a minyoo grub which eventually pupates into a kiwavi after a year. Kiwavi spend six months hidden underground, or in baskets if they are domesticated, before emerging as yaimende. Both minyoo and kiwavi are also eaten as part of the Mwenye diet.

Herding cultures are not complete without their assisting animals. We have collies, the Mwenye have kipangas, which are useful not only for herding but also for the occasional war. Kipangas are fiercely loyal to their masters and are known to sacrifice themselves for the sake of their masters. There are many different breeds of kipanga, each with its own signature colour and plummage.

The character build for Mwenye classes can be found here.

[Edit: Illustrations for the Mwenye have been changed as of 26/8/2012, while those for the animals are expected to be changed soon.]

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Map Thursday

Map of Rhywle

Map of the Bastulia and Elisices Regions
Before Bastulia and Elisices was Regne, and before Regne, the land was wild. The Llangerdaix sailed south, and settled around the Central Sea. Their legion quickly followed, and the Llangerdaix tamed the wild lands, building vast stone cities. Regne prospered under the rule of Dídac I, growing in knowledge and trade. The peace and prosperity, however, did not last long. As quickly as the Llangerdaix rose to power, they sundered the kingdom amongst themselves. Guifre du Roig joined arms with Lady Anaïs of Vel del Riu, and warred with Ӧscar of the Etxaberri Order. The Bruixot order decided to withdraw into the Torre, wanting nothing to do with the war. Yet, that did not stop many bruixot from joining either faction. Till today, the war rages on, as both Bastulia and Elisices wrestle for dominion.

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